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| using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.AddressableAssets;
public class DependencyVisualizer { [System.Serializable] public class DependencyNode { public string address; public string type; public List<string> dependencies; public List<string> dependents; public int depth; public bool isRoot; public long size; } [System.Serializable] public class DependencyGraph { public List<DependencyNode> nodes; public string[] rootNodes; } public static DependencyGraph AnalyzeDependencies(string[] rootAddresses) { var graph = new DependencyGraph { nodes = new List<DependencyNode>(), rootNodes = rootAddresses }; var processed = new HashSet<string>(); var queue = new Queue<string>(); foreach (string address in rootAddresses) { queue.Enqueue(address); } while (queue.Count > 0) { string currentAddress = queue.Dequeue(); if (processed.Contains(currentAddress)) continue; processed.Add(currentAddress); var node = CreateDependencyNode(currentAddress); graph.nodes.Add(node); foreach (string dependency in node.dependencies) { if (!processed.Contains(dependency)) { queue.Enqueue(dependency); } } } return graph; } private static DependencyNode CreateDependencyNode(string address) { var node = new DependencyNode { address = address, dependencies = new List<string>(), dependents = new List<string>(), isRoot = true }; node.dependencies = GetDependencies(address); node.size = EstimateAssetSize(address); return node; } private static List<string> GetDependencies(string address) { return new List<string>(); } private static long EstimateAssetSize(string address) { return 1024 * 1024; } public static string GenerateDependencyTree(DependencyGraph graph, string rootAddress) { var tree = new System.Text.StringBuilder(); tree.AppendLine($"=== 依赖关系树: {rootAddress} ==="); var nodeMap = new Dictionary<string, DependencyNode>(); foreach (var node in graph.nodes) { nodeMap[node.address] = node; } var visited = new HashSet<string>(); BuildDependencyTree(tree, rootAddress, nodeMap, visited, 0); return tree.ToString(); } private static void BuildDependencyTree(System.Text.StringBuilder tree, string address, Dictionary<string, DependencyNode> nodeMap, HashSet<string> visited, int depth) { if (visited.Contains(address) || !nodeMap.ContainsKey(address)) return; visited.Add(address); var node = nodeMap[address]; string indent = new string(' ', depth * 2); tree.AppendLine($"{indent}{node.address} ({BuildLayoutReportGenerator.FormatFileSize(node.size)})"); foreach (string dependency in node.dependencies) { BuildDependencyTree(tree, dependency, nodeMap, visited, depth + 1); } } public static List<string> FindCircularDependencies(DependencyGraph graph) { var circularDeps = new List<string>(); var allNodes = new Dictionary<string, DependencyNode>(); foreach (var node in graph.nodes) { allNodes[node.address] = node; } foreach (var node in graph.nodes) { var path = new List<string>(); if (HasCircularDependency(node.address, allNodes, path)) { circularDeps.Add($"循环依赖: {string.Join(" -> ", path)} -> {node.address}"); } } return circularDeps; } private static bool HasCircularDependency(string current, Dictionary<string, DependencyNode> nodes, List<string> path) { if (path.Contains(current)) { path.Add(current); return true; } if (!nodes.ContainsKey(current)) return false; path.Add(current); var node = nodes[current]; foreach (string dependency in node.dependencies) { if (HasCircularDependency(dependency, nodes, new List<string>(path))) { return true; } } return false; } public static string GenerateDependencyStats(DependencyGraph graph) { int totalNodes = graph.nodes.Count; int totalDependencies = 0; long totalSize = 0; int maxDepth = 0; foreach (var node in graph.nodes) { totalDependencies += node.dependencies.Count; totalSize += node.size; if (node.dependencies.Count > 0) { maxDepth = Math.Max(maxDepth, CalculateMaxDepth(node.address, graph)); } } float avgDependencies = totalNodes > 0 ? (float)totalDependencies / totalNodes : 0; var stats = new System.Text.StringBuilder(); stats.AppendLine("=== 依赖关系统计 ==="); stats.AppendLine($"节点数量: {totalNodes}"); stats.AppendLine($"总依赖数: {totalDependencies}"); stats.AppendLine($"平均依赖数: {avgDependencies:F2}"); stats.AppendLine($"总大小: {BuildLayoutReportGenerator.FormatFileSize(totalSize)}"); stats.AppendLine($"最大依赖深度: {maxDepth}"); return stats.ToString(); } private static int CalculateMaxDepth(string address, DependencyGraph graph) { var nodeMap = new Dictionary<string, DependencyNode>(); foreach (var node in graph.nodes) { nodeMap[node.address] = node; } return CalculateMaxDepthRecursive(address, nodeMap, new HashSet<string>(), 0); } private static int CalculateMaxDepthRecursive(string address, Dictionary<string, DependencyNode> nodeMap, HashSet<string> visited, int currentDepth) { if (!nodeMap.ContainsKey(address) || visited.Contains(address)) return currentDepth; visited.Add(address); var node = nodeMap[address]; int maxDepth = currentDepth; foreach (string dependency in node.dependencies) { int depth = CalculateMaxDepthRecursive(dependency, nodeMap, new HashSet<string>(visited), currentDepth + 1); maxDepth = Math.Max(maxDepth, depth); } return maxDepth; } }
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